GUI.mMinefieldView.connectToButtonsMouseOver(GUI.mCoordinatesPanel, "showCoordinates(MinefieldContainer$Coord)");
mFieldValueChangedSignal.connect(GUI.mMinefieldView,
"onButtonChanged(MinefieldContainer$Coord, GUI_FIELD)");
Ui_MinesControlPanel controlPanelGUI = GUI.mControlPanel.ui;
mRestartedSignal.connect(controlPanelGUI.mAgainButton, "gameRestarted()");
mMineFiredSignal.connect(controlPanelGUI.mAgainButton, "mineFired()");
controlPanelGUI.mAgainButton.clicked.connect(this, "restart()");