{
super(tileEntity);
this.tileEntity = tileEntity;
// Frequency Card
this.addSlotToContainer(new SlotCard(this.tileEntity, 0, 9, 74));
this.addSlotToContainer(new SlotCard(this.tileEntity, 1, 27, 74));
// Upgrades
this.addSlotToContainer(new SlotBase(this.tileEntity, 2, 154, 47));
this.addSlotToContainer(new SlotBase(this.tileEntity, 3, 154, 67));
this.addSlotToContainer(new SlotBase(this.tileEntity, 4, 154, 87));