{
return glassRenderer.getIcon(world, x, y, z, side);
}
else if(metadata == 14)
{
TileEntitySalinationController tileEntity = (TileEntitySalinationController)world.getTileEntity(x, y, z);
if(side == tileEntity.facing)
{
return tileEntity.structured ? icons[14][1] : icons[14][0];
}