{
mc.renderEngine.bindTexture(RESOURCE);
guiObj.drawTexturedRect(guiWidth + 176, guiHeight + 70, 0, 0, 26, 63);
TileEntityFactory factory = tileEntity;
int displayInt = factory.getScaledRecipeProgress(15);
guiObj.drawTexturedRect(guiWidth + 181, guiHeight + 94, 26, 0, 10, displayInt);
mc.renderEngine.bindTexture(defaultLocation);
}