@SubscribeEvent
public void onPlayerLoginEvent(PlayerLoggedInEvent event)
{
if(!event.player.worldObj.isRemote)
{
Mekanism.packetHandler.sendTo(new ConfigSyncMessage(), (EntityPlayerMP)event.player);
Mekanism.packetHandler.sendTo(new BoxBlacklistMessage(), (EntityPlayerMP)event.player);
Mekanism.packetHandler.sendTo(new JetpackDataMessage(JetpackPacket.FULL, null, false), (EntityPlayerMP)event.player);
Mekanism.packetHandler.sendTo(new ScubaTankDataMessage(ScubaTankPacket.FULL, null, false), (EntityPlayerMP)event.player);
Mekanism.logger.info("Sent config to '" + event.player.getDisplayName() + ".'");