private TileEntityMetallurgicInfuser tileEntity;
public ContainerMetallurgicInfuser(InventoryPlayer inventory, TileEntityMetallurgicInfuser tentity)
{
tileEntity = tentity;
addSlotToContainer(new SlotMachineUpgrade(tentity, 0, 180, 11));
addSlotToContainer(new Slot(tentity, 1, 17, 35));
addSlotToContainer(new Slot(tentity, 2, 51, 43));
addSlotToContainer(new SlotOutput(tentity, 3, 109, 43));
addSlotToContainer(new SlotDischarge(tentity, 4, 143, 35));
int slotX;