{
public TileEntityRotaryCondensentrator tileEntity;
public GuiRotaryCondensentrator(InventoryPlayer inventory, TileEntityRotaryCondensentrator tentity)
{
super(new ContainerRotaryCondensentrator(inventory, tentity));
tileEntity = tentity;
guiElements.add(new GuiRedstoneControl(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiRotaryCondensentrator.png")));
guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiRotaryCondensentrator.png"), 4, 24).with(SlotOverlay.PLUS));
guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiRotaryCondensentrator.png"), 4, 55).with(SlotOverlay.MINUS));