public ResourceLocation guiLocation = MekanismUtils.getResource(ResourceType.GUI, "GuiElectricPump.png");
public GuiElectricPump(InventoryPlayer inventory, TileEntityElectricPump tentity)
{
super(new ContainerElectricPump(inventory, tentity));
tileEntity = tentity;
guiElements.add(new GuiSlot(SlotType.NORMAL, this, guiLocation, 27, 19));
guiElements.add(new GuiSlot(SlotType.NORMAL, this, guiLocation, 27, 50));
guiElements.add(new GuiSlot(SlotType.POWER, this, guiLocation, 142, 34).with(SlotOverlay.POWER));