TileEntity tileEntity = world.getTileEntity(x, y, z);
switch(ID)
{
case 0:
return new ContainerDictionary(player.inventory);
case 2:
return new ContainerDigitalMiner(player.inventory, (TileEntityDigitalMiner)tileEntity);
case 3:
return new ContainerElectricMachine(player.inventory, (TileEntityElectricMachine)tileEntity);
case 4: