public void explode(World world, int x, int y, int z)
{
if(!world.isRemote)
{
EntityObsidianTNT entity = new EntityObsidianTNT(world, x + 0.5F, y + 0.5F, z + 0.5F);
world.spawnEntityInWorld(entity);
world.playSoundAtEntity(entity, "random.fuse", 1.0F, 1.0F);
}
}