GL11.glTranslatef(0.5F, 0.5F, 0.5F);
}
if(item.getItem() instanceof IEnergyCube)
{
EnergyCubeTier tier = ((IEnergyCube)item.getItem()).getEnergyCubeTier(item);
IEnergizedItem energized = (IEnergizedItem)item.getItem();
Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "EnergyCube" + tier.name + ".png"));
GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
GL11.glRotatef(270F, 0.0F, -1.0F, 0.0F);