Package mekanism.client.gui

Examples of mekanism.client.gui.GuiSlot


      {
        return tileEntity.lavaTank;
      }
    }, Type.WIDE, this, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png"), 55, 18));
    guiElements.add(new GuiPowerBar(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png"), 164, 15));
    guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png"), 16, 34));
    guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiHeatGenerator.png"), 142, 34).with(SlotOverlay.POWER));
  }
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            "Storing: " + MekanismUtils.getEnergyDisplay(tileEntity.getEnergy()),
            "Max Output: " + MekanismUtils.getEnergyDisplay(tileEntity.getMaxOutput()) + "/t");
      }
    }, this, MekanismUtils.getResource(ResourceType.GUI, "GuiBioGenerator.png")));
    guiElements.add(new GuiPowerBar(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiBioGenerator.png"), 164, 15));
    guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiBioGenerator.png"), 16, 34));
    guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiBioGenerator.png"), 142, 34).with(SlotOverlay.POWER));
  }
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      {
        return tileEntity.fuelTank;
      }
    }, Type.WIDE, this, MekanismUtils.getResource(ResourceType.GUI, "GuiGasGenerator.png"), 55, 18));
    guiElements.add(new GuiPowerBar(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiGasGenerator.png"), 164, 15));
    guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiGasGenerator.png"), 16, 34).with(SlotOverlay.MINUS));
    guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiGasGenerator.png"), 142, 34).with(SlotOverlay.POWER));
  }
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  public abstract ProgressBar getProgressType();
 
  @Override
  public void addGuiElements()
  {
    guiElements.add(new GuiSlot(SlotType.INPUT, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 55, 16));
    guiElements.add(new GuiSlot(SlotType.POWER, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 55, 52).with(SlotOverlay.POWER));
    guiElements.add(new GuiSlot(SlotType.OUTPUT_WIDE, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 111, 30));
   
    guiElements.add(new GuiPowerBar(this, new IPowerInfoHandler() {
      @Override
      public double getLevel()
      {
View Full Code Here

  public abstract ProgressBar getProgressType();
 
  @Override
  public void addGuiElements()
  {
    guiElements.add(new GuiSlot(SlotType.INPUT, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 55, 16));
    guiElements.add(new GuiSlot(SlotType.POWER, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 30, 34).with(SlotOverlay.POWER));
    guiElements.add(new GuiSlot(SlotType.EXTRA, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 55, 52));
    guiElements.add(new GuiSlot(SlotType.OUTPUT_LARGE, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 111, 30));
   
    guiElements.add(new GuiPowerBar(this, new IPowerInfoHandler() {
      @Override
      public double getLevel()
      {
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            "Storing: " + MekanismUtils.getEnergyDisplay(tileEntity.getEnergy()),
            "Max Output: " + MekanismUtils.getEnergyDisplay(tileEntity.getMaxOutput()) + "/t");
      }
    }, this, MekanismUtils.getResource(ResourceType.GUI, "GuiWindTurbine.png")));
    guiElements.add(new GuiPowerBar(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiWindTurbine.png"), 164, 15));
    guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiWindTurbine.png"), 142, 34).with(SlotOverlay.POWER));
  }
View Full Code Here

            "Storing: " + MekanismUtils.getEnergyDisplay(tileEntity.getEnergy()),
            "Max Output: " + MekanismUtils.getEnergyDisplay(tileEntity.getMaxOutput()) + "/t");
      }
    }, this, MekanismUtils.getResource(ResourceType.GUI, "GuiSolarGenerator.png")));
    guiElements.add(new GuiPowerBar(this, tileEntity, MekanismUtils.getResource(ResourceType.GUI, "GuiSolarGenerator.png"), 164, 15));
    guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiSolarGenerator.png"), 142, 34).with(SlotOverlay.POWER));
  }
View Full Code Here

  public abstract ProgressBar getProgressType();

  @Override
  public void addGuiElements()
  {
    guiElements.add(new GuiSlot(SlotType.INPUT, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 55, 16));
    guiElements.add(new GuiSlot(SlotType.POWER, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 55, 52).with(SlotOverlay.POWER));
    guiElements.add(new GuiSlot(SlotType.OUTPUT_LARGE, this, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 111, 30));

    guiElements.add(new GuiPowerBar(this, new IPowerInfoHandler() {
      @Override
      public double getLevel()
      {
View Full Code Here

  @Override
  public void addGuiElements()
  {
    guiElements.add(gasOutput = GuiGasGauge.getDummy(GuiGauge.Type.STANDARD, this, MekanismUtils.getResource(ResourceType.GUI, "GuiChemicalOxidizer.png"), 133, 13));

    guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiChemicalOxidizer.png"), 154, 4).with(SlotOverlay.POWER));
    guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiChemicalOxidizer.png"), 25, 35));
    guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiChemicalOxidizer.png"), 154, 24).with(SlotOverlay.PLUS));

    guiElements.add(new GuiProgress(new IProgressInfoHandler()
    {
      @Override
      public double getProgress()
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      {
        return ticksPassed <= 20 ? ticksPassed / 20.0F : 1.0F;
      }
    }, MekanismUtils.getResource(ResourceType.GUI, stripTexture()), 164, 15));
   
    guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiElectrolyticSeparator.png"), 25, 34));
    guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiElectrolyticSeparator.png"), 58, 51));
    guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiElectrolyticSeparator.png"), 100, 51));
    guiElements.add(new GuiSlot(SlotType.NORMAL, this, MekanismUtils.getResource(ResourceType.GUI, "GuiElectrolyticSeparator.png"), 142, 34).with(SlotOverlay.POWER));

    guiElements.add(new GuiProgress(new IProgressInfoHandler()
    {
      @Override
      public double getProgress()
View Full Code Here

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Related Classes of mekanism.client.gui.GuiSlot

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