case 6:
return new GuiCrusher(player.inventory, (TileEntityElectricMachine)tileEntity);
case 7:
return new GuiRotaryCondensentrator(player.inventory, (TileEntityRotaryCondensentrator)tileEntity);
case 8:
return new GuiEnergyCube(player.inventory, (TileEntityEnergyCube)tileEntity);
case 9:
return new GuiConfiguration(player, (IInvConfiguration)tileEntity);
case 10:
return new GuiGasTank(player.inventory, (TileEntityGasTank)tileEntity);
case 11: