case 4:
return new GuiOsmiumCompressor(player.inventory, (TileEntityAdvancedElectricMachine)tileEntity);
case 5:
return new GuiCombiner(player.inventory, (TileEntityAdvancedElectricMachine)tileEntity);
case 6:
return new GuiCrusher(player.inventory, (TileEntityElectricMachine)tileEntity);
case 7:
return new GuiRotaryCondensentrator(player.inventory, (TileEntityRotaryCondensentrator)tileEntity);
case 8:
return new GuiEnergyCube(player.inventory, (TileEntityEnergyCube)tileEntity);
case 9: