* @param connId
*/
private void receiveGameOptionsAux(Packet packet, int connId) {
for (Enumeration<?> i = ((Vector<?>) packet.getObject(1)).elements(); i.hasMoreElements();) {
IBasicOption option = (IBasicOption) i.nextElement();
IOption originalOption = game.getOptions().getOption(option.getName());
if (originalOption != null) {
if ("maps_include_subdir".equals(originalOption.getName())) {
mapSettings.setBoardsAvailableVector(scanForBoards(mapSettings.getBoardWidth(), mapSettings.getBoardHeight()));
mapSettings.removeUnavailable();
mapSettings.setNullBoards(DEFAULT_BOARD);