Package megamek.common.event

Examples of megamek.common.event.GameTurnChangeEvent


    /** Sets the current turn index */
    public void setTurnIndex(int turnIndex) {
        //FIXME: occasionally getTurn() returns null. Handle that case intelligently.
        this.turnIndex = turnIndex;
        processGameEvent(new GameTurnChangeEvent(this, getPlayer(getTurn()
                .getPlayerNum())));
    }
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Related Classes of megamek.common.event.GameTurnChangeEvent

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