}
game.addReports((Vector<Report>) c.getObject(0));
roundReport = receiveReport(game.getReports(game
.getRoundCount()));
if (c.getCommand() == Packet.COMMAND_SENDING_REPORTS_TACTICAL_GENIUS) {
game.processGameEvent(new GameReportEvent(this, null));
}
break;
case Packet.COMMAND_SENDING_REPORTS_SPECIAL:
game.processGameEvent(new GameReportEvent(this,
receiveReport((Vector) c.getObject(0))));
break;
case Packet.COMMAND_SENDING_REPORTS_ALL:
Vector<Vector<Report>> allReports = (Vector<Vector<Report>>) c
.getObject(0);