Package megamek.common.event

Examples of megamek.common.event.GamePlayerDisconnectedEvent


            if (connected) {
                connected = false;
                die();
            }
            if (!host.equals("localhost")) { //$NON-NLS-1$
                game.processGameEvent(new GamePlayerDisconnectedEvent(this,
                        getLocalPlayer()));
            }
        }
    }
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Related Classes of megamek.common.event.GamePlayerDisconnectedEvent

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