case Packet.COMMAND_SENDING_PLANETARY_CONDITIONS:
game.setPlanetaryConditions((PlanetaryConditions) c.getObject(0));
game.processGameEvent(new GameSettingsChangeEvent(this));
break;
case Packet.COMMAND_QUERY_MAP_SETTINGS:
game.processGameEvent(new GameMapQueryEvent(this,
(MapSettings) c.getObject(0)));
break;
case Packet.COMMAND_END_OF_GAME:
String sEntityStatus = (String) c.getObject(0);
game.end(c.getIntValue(1), c.getIntValue(2));