Package megamek.common.event

Examples of megamek.common.event.GameEntityNewEvent


    }

    public void setEntitiesVector(Vector<Entity> entities) {
        this.entities = entities;
        reindexEntities();
        processGameEvent(new GameEntityNewEvent(this, entities));
    }
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            lastEntityId = id;
        }

        megamek.debug.Assert.assertTrue(entities.size() == entityIds.size());

        processGameEvent(new GameEntityNewEvent(this, entity));
    }
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Related Classes of megamek.common.event.GameEntityNewEvent

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