quad = new QuadMapSet(this);
gunEmplacement = new GunEmplacementMapSet(this);
armless = new ArmlessMechMapSet(this);
largeSupportTank = new LargeSupportTankMapSet(this);
aero = new AeroMapSet(this);
capFighter = new CapitalFighterMapSet(this);
sphere = new SpheroidMapSet(this);
jump = new JumpshipMapSet(this);
warship = new WarshipMapSet(this);
squad = new SquadronMapSet(this);
}