static final float HEX_ALPHA2 = .4f;
public TileTextureManager(Component c, IGame g) throws IOException {
comp = c;
game = g;
tileManager = new TilesetManager(comp);
System.out.println("TileTextureManager: loading images for board"); //$NON-NLS-1$
tileManager.loadNeededImages(game);
PreferenceManager.getClientPreferences().addPreferenceChangeListener(this);
}