getServer().getScheduler().scheduleAsyncRepeatingTask(this, new BlockUpdateRunnable(),
ConflictPlugin.blockUpdateTicks, ConflictPlugin.blockUpdateTicks);
getServer().getScheduler().scheduleAsyncRepeatingTask(this, new HungerUpdateRunnable(),
ConflictPlugin.hungerDelayTicks, ConflictPlugin.hungerIntervallTicks);
getServer().getScheduler().scheduleAsyncRepeatingTask(this, new BaseLocationUpdateRunnable(), 2L, 2L);
getServer().getScheduler().scheduleAsyncRepeatingTask(this, new PlayerLocationUpdateRunnable(),
ConflictPlugin.campingDamageIntervall, ConflictPlugin.campingDamageIntervall);
getServer().getScheduler().scheduleAsyncRepeatingTask(this, new TeamnameBackupRunnable(), 200L, 200L); // ((alle 10s))
getServer().getScheduler().scheduleAsyncRepeatingTask(this, new PlayerHealerRunnable(), 40L, 40L); // ((alle 2s))
getServer().getScheduler().scheduleAsyncRepeatingTask(this, new VirusRunnable(this), 4L, 4L); // ((alle 0.2s))