Package me.daddychurchill.CityWorld.Plats.Astral

Examples of me.daddychurchill.CityWorld.Plats.Astral.AstralTownEmptyLot


            if (!addingBases)
              addingBases = odds.playOdds(oddsOfIsolatedLots);
           
            if (addingBases) {
              if (odds.playOdds(oddsOfUnfinishedBuildings))
                current = new AstralTownEmptyLot(platmap, originX + x, originZ + z);
             
              else {
                switch (odds.getRandomInt(7)) {
                case 1:
                  current = new AstralTownBuildingLot(platmap, originX + x, originZ + z, BunkerType.BALLSY);
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Related Classes of me.daddychurchill.CityWorld.Plats.Astral.AstralTownEmptyLot

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