Package me.daddychurchill.CityWorld.Context.Flooded

Examples of me.daddychurchill.CityWorld.Context.Flooded.FloodedNatureContext


  }

  @Override
  public void allocateContexts(WorldGenerator generator) {
    if (!contextInitialized) {
      natureContext = new FloodedNatureContext(generator);
      roadContext = new FloodedRoadContext(generator);
     
      parkContext = new FloodedParkContext(generator);
      highriseContext = new FloodedHighriseContext(generator);
      constructionContext = new FloodedConstructionContext(generator);
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Related Classes of me.daddychurchill.CityWorld.Context.Flooded.FloodedNatureContext

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