oldVar = 0.0F;
needsToReset = false;
differentMotion = false;
deathCount = 0;
dragonPartList = (new AshDragonPart[] {
dragonHead = new AshDragonPart(this, "head", 4F, 4F),
dragonBody = new AshDragonPart(this, "body", 8F, 8F),
dragonTail1 = new AshDragonPart(this, "tail", 4F, 4F),
dragonTail2 = new AshDragonPart(this, "tail", 4F, 4F),
dragonTail3 = new AshDragonPart(this, "tail", 4F, 4F),
dragonWing1 = new AshDragonPart(this, "wing", 4F, 4F),
dragonWing2 = new AshDragonPart(this, "wing", 4F, 4F) });
setEntityHealth(getMaxHealth());
texture = "/mob/dragon.png";
setSize(16F, 8F);
noClip = false;
isImmuneToFire = true;