//in Photoshop, we included a small white box at the bottom right of our font sheet
//we will use this to draw lines and rectangles within the same batch as our text
rect = new TextureRegion(fontTex, fontTex.getWidth()-2, fontTex.getHeight()-2, 1, 1);
font = new BitmapFont(Util.getResource("res/ptsans.fnt"), fontTex);
} catch (IOException e) {
throw new RuntimeException("couldn't decode texture");
}
glClearColor(0.5f, .5f, .5f, 1f);