*/
private void rejectClient(SocketChannel channel, int clientid, PlayerEntry entry) {
entry.state = ClientState.LOGIN_COMPLETE;
/* Error: There is no such character */
MessageS2CChooseCharacterNACK msgChooseCharacterNACK =
new MessageS2CChooseCharacterNACK(channel);
msgChooseCharacterNACK.setClientID(clientid);
msgChooseCharacterNACK.setProtocolVersion(entry.getProtocolVersion());
netMan.sendMessage(msgChooseCharacterNACK);
}