Package marauroa.common.net.message

Examples of marauroa.common.net.message.MessageC2SOutOfSync


   * Request a synchronization with server. It shouldn't be needed now that we
   * are using TCP.
   */
  @Deprecated
  public synchronized void resync() {
    MessageC2SOutOfSync msg = new MessageC2SOutOfSync();
    netMan.addMessage(msg);
  }
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   * @param message
   *            the out of sync message
   */
  @Override
  public void process(Message message) {
    MessageC2SOutOfSync msg = (MessageC2SOutOfSync) message;
    try {
      int clientid = msg.getClientID();
      PlayerEntry entry = playerContainer.get(clientid);

      // verify event
      if (!isValidEvent(msg, entry, ClientState.GAME_BEGIN)) {
        return;
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