// add watchers
for (UUID playerId : state.getPlayerList(startingPlayerId)) {
state.getWatchers().add(new PlayerDamagedBySourceWatcher(playerId));
}
state.getWatchers().add(new MorbidWatcher());
state.getWatchers().add(new CastSpellLastTurnWatcher());
state.getWatchers().add(new SoulbondWatcher());
state.getWatchers().add(new PlayerLostLifeWatcher());
state.getWatchers().add(new BlockedAttackerWatcher());