public TargetDefender(int minNumTargets, int maxNumTargets, Set<UUID> defenders, UUID attackerId) {
this.minNumberOfTargets = minNumTargets;
this.maxNumberOfTargets = maxNumTargets;
this.zone = Zone.ALL;
this.filter = new FilterPlaneswalkerOrPlayer(defenders);
this.targetName = filter.getMessage();
this.attackerId = attackerId;
}