private void createPlayers(int numPlayers) {
// add/remove player panels
if (numPlayers > players.size()) {
while (players.size() != numPlayers) {
TournamentPlayerPanel playerPanel = new TournamentPlayerPanel();
playerPanel.init(players.size() + 2);
players.add(playerPanel);
}
}
else if (numPlayers < players.size()) {