this.toughness = new MageInt(5);
// {tap}: Add {G}{G}{G} to your mana pool.
this.addAbility(new SimpleManaAbility(Zone.BATTLEFIELD, Mana.GreenMana(3), new TapSourceCost()));
// Forestcycling {2}
this.addAbility(new ForestcyclingAbility(new ManaCostsImpl("{2}")));
}