this.power = new MageInt(3);
this.toughness = new MageInt(2);
this.addAbility(InfectAbility.getInstance());
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, filter, true)));
SpellCastControllerTriggeredAbility ability = new SpellCastControllerTriggeredAbility(new AddPoisonCounterTargetEffect(1), filterSpell, false);
ability.addTarget(new TargetPlayer());
this.addAbility(ability);
}