this.color.setRed(true);
// Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented.
this.getSpellAbility().addEffect(new DamageTargetEffect(4, false));
// If that player would gain life this turn, that player gains no life instead.
Effect effect = new CantGainLifeTargetEffect(Duration.EndOfTurn);
effect.setText("If that player would gain life this turn, that player gains no life instead");
this.getSpellAbility().addEffect(effect);
this.getSpellAbility().addTarget(new TargetPlayer());
}