this.color.setRed(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Ironclaw Buzzardiers can't block creatures with power 2 or greater.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantBlockCreaturesSourceEffect(filter)));
// {R}: Ironclaw Buzzardiers gains flying until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl("{R}")));
}