this.color.setWhite(true);
this.power = new MageInt(3);
this.toughness = new MageInt(4);
// Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn.
Effect effect = new PreventDamageToSourceEffect(Duration.EndOfTurn, 1);
effect.setText("Pay 1 life: Prevent the next 1 damage that would be dealt to {source} this turn");
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, effect, new PayLifeCost(1)));
}