super(ownerId, 114, "Maze of Ith", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
this.expansionSetCode = "DRK";
// {tap}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new UntapTargetEffect(), new TapSourceCost());
Effect effect = new PreventDamageByTargetEffect(Duration.EndOfTurn, true);
effect.setText("Prevent all combat damage that would be dealt to");
ability.addEffect(effect);
effect = new PreventDamageToTargetEffect(Duration.EndOfTurn, Integer.MAX_VALUE, true);
effect.setText("and dealt by that creature this turn");
ability.addEffect(effect);
ability.addTarget(new TargetAttackingCreature());
this.addAbility(ability);
}