this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.Neutral));
this.addAbility(new EnchantAbility(auraTarget.getTargetName()));
// Prevent all combat damage that would be dealt to and dealt by enchanted creature.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PreventAllDamageToAndByAttachedEffect(Duration.WhileOnBattlefield, "enchanted creature", true)));
}