Package mage.abilities.effects.common

Examples of mage.abilities.effects.common.LoseLifeAllPlayersEffect


        this.color.setBlack(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(2);

        // When Soulcage Fiend dies, each player loses 3 life.
        this.addAbility(new DiesTriggeredAbility(new LoseLifeAllPlayersEffect(3)));
    }
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        this.color.setRed(true);
        this.color.setBlack(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(1);

        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new LoseLifeAllPlayersEffect(1), new ManaCostsImpl("{B}{R}")));
    }
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        this.color.setBlack(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);

        // {tap}: Each player loses 1 life for each Zombie on the battlefield.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new LoseLifeAllPlayersEffect(new PermanentsOnBattlefieldCount(filter), rule), new TapSourceCost()));
    }
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        this.toughness = new MageInt(1);

        // Flying
        this.addAbility(FlyingAbility.getInstance());
        // When Blood-Toll Harpy enters the battlefield, each player loses 1 life.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new LoseLifeAllPlayersEffect(1)));
    }
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        this.expansionSetCode = "MBS";
        this.subtype.add("Hound");
        this.color.setBlack(true);
        this.power = new MageInt(4);
        this.toughness = new MageInt(4);
        this.addAbility(new DiesTriggeredAbility(new LoseLifeAllPlayersEffect(4)));
    }
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        this.subtype.add("Ogre");
        this.subtype.add("Warrior");
        this.color.setBlack(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);
        this.addAbility(new DiesTriggeredAbility(new LoseLifeAllPlayersEffect(3)));
    }
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        this.color.setBlack(true);
        this.power = new MageInt(3);
        this.toughness = new MageInt(3);

        this.addAbility(FlyingAbility.getInstance());
        this.addAbility(new EntersBattlefieldTriggeredAbility(new LoseLifeAllPlayersEffect(3), false));
    }
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        this.color.setBlack(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);

        // When Maggot Carrier enters the battlefield, each player loses 1 life.
        Ability ability = new EntersBattlefieldTriggeredAbility(new LoseLifeAllPlayersEffect(1));
        this.addAbility(ability);
    }
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        this.expansionSetCode = "M12";

        this.color.setBlack(true);

        // Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
        this.getSpellAbility().addEffect(new LoseLifeAllPlayersEffect(1));
        Effect effect = new DiscardEachPlayerEffect();
        effect.setText(", discards a card");
        this.getSpellAbility().addEffect(effect);
        effect = new SacrificeAllEffect(1, filterCreature);
        effect.setText(", sacrifices a creature");
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        this.color.setBlack(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // When Rathi Fiend enters the battlefield, each player loses 3 life.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new LoseLifeAllPlayersEffect(3), false));
        // {3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(filter)), new TapSourceCost());
        ability.addManaCost(new GenericManaCost(3));
        this.addAbility(ability);
    }
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