ability.addEffect(new GarrukApexPredatorEffect3());
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
// -8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."
ability = new LoyaltyAbility(new GetEmblemTargetPlayerEffect(new GarrukApexPredatorEmblem()), -8);
ability.addTarget(new TargetOpponent());
this.addAbility(ability);
}