LoyaltyAbility ability2 = new LoyaltyAbility(effects1, -2);
ability2.addTarget(new TargetCreatureOrPlayer());
this.addAbility(ability2);
// −7: Destroy all lands target player controls.
LoyaltyAbility ability3 = new LoyaltyAbility(new DestroyAllControlledTargetEffect(filter), -7);
ability3.addTarget(new TargetPlayer());
this.addAbility(ability3);
}