ability2.addTarget(new TargetCreaturePermanent());
this.addAbility(ability2);
Effects effects1 = new Effects();
effects1.add(new DamageTargetEffect(10));
effects1.add(new DamageAllControlledTargetEffect(10, FilterCreaturePermanent.getDefault()));
LoyaltyAbility ability3 = new LoyaltyAbility(effects1, -8);
ability3.addTarget(new TargetPlayer());
this.addAbility(ability3);
}