public ConditionalAnyColorManaAbility(Cost cost, int amount, ConditionalManaBuilder manaBuilder) {
this(cost, amount, manaBuilder, false);
}
public ConditionalAnyColorManaAbility(Cost cost, int amount, ConditionalManaBuilder manaBuilder, boolean oneChoice) {
super(Zone.BATTLEFIELD, new AddConditionalManaOfAnyColorEffect(oneChoice ? 1 :amount, manaBuilder), cost);
int choices = amount;
if (oneChoice) {
for (int i = 1; i < amount; i++) {
this.addEffect(new AddConditionalManaOfAnyColorEffect(1 , manaBuilder));
}
choices = 1;
}
for (int i = 0; i < choices; i++) {
this.addChoice(new ChoiceColor());