this.color.setWhite(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Loxodon Punisher gets +2/+2 for each Equipment attached to it
EquipmentAttachedCount amount = new EquipmentAttachedCount(2);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(amount, amount, Duration.WhileOnBattlefield)));
}