this.color.setWhite(true);
this.power = new MageInt(0);
this.toughness = new MageInt(2);
// Kor Spiritdancer gets +2/+2 for each Aura attached to it.
AuraAttachedCount count = new AuraAttachedCount(2);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceEffect(count, count, Duration.WhileOnBattlefield)));
// Whenever you cast an Aura spell, you may draw a card.
this.addAbility(new SpellCastControllerTriggeredAbility(new DrawCardSourceControllerEffect(1), filter, true));
}