this.color.setRed(true);
this.power = new MageInt(1);
this.toughness = new MageInt(2);
// Exile an instant or sorcery spell you control: Put two +1/+1 counters on Nivmagus Elemental. (That spell won't resolve.)
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance(2)),new ExileFromStackCost(new TargetSpell(filter)));
this.addAbility(ability);
}