this.addAbility(new DevourAbility(DevourFactor.Devour1));
// Hellkite Hatchling has flying and trample if it devoured a creature.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(
new GainAbilitySourceEffect(FlyingAbility.getInstance()),
new DevouredCreaturesCondition(Condition.ComparisonType.GreaterThan, 0),
"{this} has flying if it devoured a creature")));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(
new GainAbilitySourceEffect(TrampleAbility.getInstance()),
new DevouredCreaturesCondition(Condition.ComparisonType.GreaterThan, 0),
"{this} has trample if it devoured a creature")));
}