return new GuiSupplierPipe(player.inventory, module.getDummyInventory(), module, patternUpgarde, slotArray);
}
@Override
public DummyContainer getContainer(EntityPlayer player) {
ModuleActiveSupplier module = this.getLogisticsModule(player.getEntityWorld(), ModuleActiveSupplier.class);
if(module == null) return null;
DummyContainer dummy = new DummyContainer(player.inventory, module.getDummyInventory());
dummy.addNormalSlotsForPlayerInventory(18, 97);
for (int row = 0; row < 3; row++) {
for (int column = 0; column < 3; column++) {
dummy.addDummySlot(column + row * 3, 72 + column * 18, 18 + row * 18);