@Override
protected void initialize() {
super.initialize();
spawn0weight = new LDoubleSetting("Weighting for NO Spawns", ASIS.settingsFontSmall, ASIS.blue,
0, 1000, 1);
spawn0weight.tie(GUISettings.ISSPAWN0WEIGHT, ASIS.save, SUMGUI.helpPanel, true);
setPlacement(spawn0weight);
AddSetting(spawn0weight);
spawn1weight = new LDoubleSetting("Spawn Weight for 1 Spawn", ASIS.settingsFontSmall, ASIS.blue,
0, 1000, 1);
spawn1weight.tie(GUISettings.ISSPAWN1WEIGHT, ASIS.save, SUMGUI.helpPanel, true);
setPlacement(spawn1weight);
AddSetting(spawn1weight);
spawn2weight = new LDoubleSetting("Spawn Weight for 2 Spawns", ASIS.settingsFontSmall, ASIS.blue,
0, 1000, 1);
spawn2weight.tie(GUISettings.ISSPAWN2WEIGHT, ASIS.save, SUMGUI.helpPanel, true);
setPlacement(spawn2weight);
AddSetting(spawn2weight);
spawn3weight = new LDoubleSetting("Spawn Weight for 3 Spawns", ASIS.settingsFontSmall, ASIS.blue,
0, 1000, 1);
spawn3weight.tie(GUISettings.ISSPAWN3WEIGHT, ASIS.save, SUMGUI.helpPanel, true);
setPlacement(spawn3weight);
AddSetting(spawn3weight);
spawn4weight = new LDoubleSetting("Spawn Weight for 4 Spawns", ASIS.settingsFontSmall, ASIS.blue,
0, 1000, 1);
spawn4weight.tie(GUISettings.ISSPAWN4WEIGHT, ASIS.save, SUMGUI.helpPanel, true);
setPlacement(spawn4weight);
AddSetting(spawn4weight);
spawn5weight = new LDoubleSetting("Spawn Weight for 5 Spawns", ASIS.settingsFontSmall, ASIS.blue,
0, 1000, 1);
spawn5weight.tie(GUISettings.ISSPAWN5WEIGHT, ASIS.save, SUMGUI.helpPanel, true);
setPlacement(spawn5weight);
AddSetting(spawn5weight);
spawn6weight = new LDoubleSetting("Spawn Weight for 6 Spawns", ASIS.settingsFontSmall, ASIS.blue,
0, 1000, 1);
spawn6weight.tie(GUISettings.ISSPAWN6WEIGHT, ASIS.save, SUMGUI.helpPanel, true);
setPlacement(spawn6weight);
AddSetting(spawn6weight);
spawn7weight = new LDoubleSetting("Spawn Weight for 7 Spawns", ASIS.settingsFontSmall, ASIS.blue,
0, 1000, 1);
spawn7weight.tie(GUISettings.ISSPAWN7WEIGHT, ASIS.save, SUMGUI.helpPanel, true);
setPlacement(spawn7weight);
AddSetting(spawn7weight);
spawn8weight = new LDoubleSetting("Spawn Weight for 8 Spawns", ASIS.settingsFontSmall, ASIS.blue,
0, 1000, 1);
spawn8weight.tie(GUISettings.ISSPAWN8WEIGHT, ASIS.save, SUMGUI.helpPanel, true);
setPlacement(spawn8weight);
AddSetting(spawn8weight);
spawn9weight = new LDoubleSetting("Spawn Weight for 9 Spawns", ASIS.settingsFontSmall, ASIS.blue,
0, 1000, 1);
spawn9weight.tie(GUISettings.ISSPAWN9WEIGHT, ASIS.save, SUMGUI.helpPanel, true);
setPlacement(spawn9weight);
AddSetting(spawn9weight);
reducedInteriorSpawns = new LDoubleSetting("Reduced Interior Spawns", ASIS.settingsFontSmall, ASIS.blue, 0, 1000, 1);
reducedInteriorSpawns.tie(ASISSaveFile.GUISettings.ISREDUCEDINTERIORSPAWNS, ASIS.save, SUMGUI.helpPanel, true);
setPlacement(reducedInteriorSpawns);
AddSetting(reducedInteriorSpawns);
alignRight();